1. Adding multiple materials to a single object. Ugly army color style.
2. Using Procedural maps and changing the properties of those maps.
3. Unwrapping UV basics.
4. Exploring the unwrapping tools. Because you can't just tear into it like a present on Christmas morning.
5. Adding substance materials.
6. Outputting a UVW Template into photoshop
4. Exploring the unwrapping tools. Because you can't just tear into it like a present on Christmas morning.
Mapping the Hull
Mapping the Shoulder Piece
Mapping the Arm Segment
At this point I also downloaded his file because he UV mapped all the parts.5. Adding substance materials.
6. Outputting a UVW Template into photoshop
7. Adding textures and a bump map from files. This video was just a step by step process of him creating a UV texture in photoshop. He quickly showed the process and then said to download his file so that's what I did.
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